4 Commits

Author SHA1 Message Date
d2ae57cefd Merge branch 'main' of https://sgda.game-dev.space/SGDA/UnityExampleProject
All checks were successful
Create tag, test, build and upload / BumpTag (push) Successful in 10s
Create tag, test, build and upload / Test (editmode) (push) Successful in 4m42s
Create tag, test, build and upload / Test (playmode) (push) Successful in 1m2s
Create tag, test, build and upload / Test (standalone) (push) Successful in 1m25s
Create tag, test, build and upload / Build (StandaloneLinux64) (push) Successful in 2m33s
Create tag, test, build and upload / Build (StandaloneWindows) (push) Successful in 9m31s
Create tag, test, build and upload / Build (WebGL) (push) Successful in 11m35s
2025-06-18 22:52:14 +02:00
8be3bb39eb ci: setting the scene to build 2025-06-18 22:51:33 +02:00
b488cf05e5 ci: removing redundant build step in test modes
Some checks failed
Create tag, test, build and upload / Test (playmode) (push) Has been cancelled
Create tag, test, build and upload / Test (standalone) (push) Has been cancelled
Create tag, test, build and upload / Build (StandaloneLinux64) (push) Has been cancelled
Create tag, test, build and upload / Build (StandaloneWindows) (push) Has been cancelled
Create tag, test, build and upload / Build (WebGL) (push) Has been cancelled
Create tag, test, build and upload / BumpTag (push) Has been cancelled
Create tag, test, build and upload / Test (editmode) (push) Has been cancelled
2025-06-18 10:55:53 +00:00
bb4853484f ci: adding secrets
Some checks failed
Create tag, test, build and upload / BumpTag (push) Successful in 6s
Create tag, test, build and upload / Test (editmode) (push) Failing after 11m47s
Create tag, test, build and upload / Test (playmode) (push) Failing after 3m20s
Create tag, test, build and upload / Test (standalone) (push) Failing after 3m26s
Create tag, test, build and upload / Build (StandaloneLinux64) (push) Has been skipped
Create tag, test, build and upload / Build (StandaloneWindows) (push) Has been skipped
Create tag, test, build and upload / Build (WebGL) (push) Has been skipped
2025-06-18 10:30:13 +00:00
2 changed files with 10 additions and 21 deletions

View File

@ -60,9 +60,9 @@ jobs:
uses: game-ci/unity-test-runner@v4
id: tests
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITYLICENSE }}
UNITY_EMAIL: ${{ secrets.UNITYEMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITYPASSWORD }}
with:
useHostNetwork: true
unityVersion: 2022.3.42f1
@ -85,20 +85,6 @@ jobs:
with:
name: Coverage results for ${{ matrix.testMode }}
path: ${{ steps.tests.outputs.coveragePath }}
- name: Build project
uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
unityVersion: 2022.3.42f1
dockerCpuLimit: 4
dockerMemoryLimit: 8g
targetPlatform: StandaloneLinux64
allowDirtyBuild: true # necessary because the custom image doesn't fit the repo's version and it tries to change stuff accordingly ntm
customParameters: -BuildOptions.AutoRunPlayer true
Build:
name: Build
@ -130,9 +116,9 @@ jobs:
- name: Build project
uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITYLICENSE }}
UNITY_EMAIL: ${{ secrets.UNITYEMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITYPASSWORD }}
with:
unityVersion: 2022.3.42f1
dockerCpuLimit: 4

View File

@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_Scenes:
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: 9fc0d4010bbf28b4594072e72b8655ab
m_configObjects: {}