5 Commits

Author SHA1 Message Date
9c2bbd631f feat: lvl 3
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2025-06-29 14:33:23 +02:00
bd72931024 Lumières fenêtres scène 1
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2025-06-29 14:32:19 +02:00
a853a5b11b Lumières billboard et un asset blanc
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2025-06-29 14:17:24 +02:00
0e4fe61d03 Billboard added to main
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2025-06-29 14:04:47 +02:00
8c8996ee5c Deco scene 1 fenetres
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2025-06-29 13:57:35 +02:00
7 changed files with 1103 additions and 19 deletions

BIN
assets/garance/RectangleBlanc.png (Stored with Git LFS) Normal file

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b7056kyfrlwyo"
path="res://.godot/imported/RectangleBlanc.png-49aad6f81ba6468615261702b42fd584.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/garance/RectangleBlanc.png"
dest_files=["res://.godot/imported/RectangleBlanc.png-49aad6f81ba6468615261702b42fd584.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -5,25 +5,25 @@ bus/1/name = &"Cinematique"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = -10.5185
bus/1/volume_db = -3.43255
bus/1/send = &"Master"
bus/2/name = &"VoiceOver"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = -0.030508
bus/2/volume_db = 2.1515
bus/2/send = &"Master"
bus/3/name = &"UI"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = -2.91905
bus/3/volume_db = -2.51026
bus/3/send = &"Master"
bus/4/name = &"Music"
bus/4/solo = false
bus/4/mute = false
bus/4/bypass_fx = false
bus/4/volume_db = -10.0741
bus/4/volume_db = -3.11736
bus/4/send = &"Master"
bus/5/name = &"Ambiance"
bus/5/solo = false

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@ -18,6 +18,8 @@ extends Node2D
@onready var timer_between_vo: Timer = $TimerBetweenVO
var is_interjection_next = false
var current_info: int = 0
var is_over = false
var currently_playing: AudioStreamPlayer2D
@onready var vo_prise_tiree: AudioStreamPlayer2D = $Hack/VOPriseTiree
@onready var vo_interjection: AudioStreamPlayer2D = $Hack/VOInterjection
@ -54,6 +56,10 @@ func _ready() -> void:
vo_players.append(vo_player_9)
vo_players.append(vo_player_10)
currently_playing = vo_players[current_info]
vo_players[current_info].play()
current_info += 1
func _on_prise_interacted(event_id: String) -> void:
wrong_hack.deactivate()
@ -67,15 +73,21 @@ func made_mistake() -> void:
SceneLoader.load_scene(golé)
func _on_failed_hack(event_id: String) -> void:
if currently_playing != null and currently_playing.playing:
currently_playing.stop()
made_mistake()
interact.play()
vo_trop_proche.play()
currently_playing = vo_trop_proche
func _on_successful_hack(event_id: String) -> void:
if currently_playing != null and currently_playing.playing:
currently_playing.stop()
right_door.activate()
wrong_door.deactivate()
interact.play()
vo_prise_tiree.play()
currently_playing = vo_prise_tiree
right_door.visible = true
func _on_interactible_triggered(event_id: String) -> void:
@ -89,14 +101,19 @@ func _on_right_door_event_triggered(event_id: String) -> void:
SceneLoader.load_scene(next_level) # Replace with function body.
func _on_timer_between_vo_timeout() -> void:
if is_interjection_next:
vo_interjection.play()
is_interjection_next = not is_interjection_next
if currently_playing != null and currently_playing.playing:
return
if is_over:
vo_interjection.play()
if current_info >= len(vo_players):
is_over = true
return
currently_playing = vo_players[current_info]
vo_players[current_info].play()
current_info += 1
is_interjection_next = not is_interjection_next
func _on_vo_trop_proche_finished() -> void:
pass

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@ -166,8 +166,6 @@ script = ExtResource("1_dovo2")
move = ExtResource("2_gmlin")
interact = ExtResource("3_lvxji")
[node name="AudioListener2D" type="AudioListener2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_dovo2")