Commit Graph

29 Commits

Author SHA1 Message Date
d478f81fc0 Déco scène 1 (buildings fond)
Some checks failed
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Has been cancelled
v0.1.23
2025-06-29 12:01:04 +02:00
84cf2d3131 Asset mur uni 2025-06-29 11:28:33 +02:00
12cd9a5232 Déco scène 1 2025-06-29 11:27:45 +02:00
c12009c6d5 Merge branch 'main' of https://sgda.game-dev.space/SGDA/EGJ25
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 2m30s
v0.1.22
2025-06-29 10:41:32 +02:00
2eab16feab feat: tableau 2025-06-29 10:41:26 +02:00
62afaea51d trap door import
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m34s
v0.1.21
2025-06-29 10:33:12 +02:00
d92d6203cf Trap door asset
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 2m28s
first version
v0.1.20
2025-06-29 10:21:28 +02:00
7d9dfc40a6 Merge branch 'main' of https://sgda.game-dev.space/SGDA/EGJ25
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m35s
v0.1.19
2025-06-29 10:05:31 +02:00
cc93f8dfc4 fix: change floor 2025-06-29 10:05:23 +02:00
de8079f0da Merge branch 'main' of http://sgda.game-dev.space/SGDA/EGJ25
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m32s
# Conflicts:
#	assets/garance/EGJ-Green-tiles.png
#	assets/garance/EGJ-Green-tiles.png.import
v0.1.18
2025-06-29 09:54:51 +02:00
ad040b4940 Green tiles (correct) 2025-06-29 09:49:48 +02:00
5275d63aa9 feat: lvl 3 skeleton and logic
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m40s
v0.1.17
2025-06-29 09:40:40 +02:00
16e0db2f9c fix: smalle fixes
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 2m27s
v0.1.16
2025-06-28 22:37:16 +02:00
76ee5d19be feat: audio listener for spatialisation
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 2m33s
v0.1.15
2025-06-28 21:50:58 +02:00
6fdee5f41e fix: new audio files and fixed a UX issue on intro
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 10s
Create tag and build when new code gets to main / Export (push) Successful in 2m36s
v0.1.14
2025-06-28 21:44:47 +02:00
49eb140982 feat: THE SOUND PAIN MAN
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 2m33s
v0.1.13
2025-06-28 21:37:41 +02:00
f4b5ba5ad9 feat: third level base and some more buildings on lvl 1
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m20s
v0.1.12
2025-06-28 18:53:35 +02:00
c767f88fcd feat: level two base
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 5m2s
v0.1.11
2025-06-28 17:54:57 +02:00
a51c4b82ae feat: new defeat screen and new indoors scene
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m17s
v0.1.10
2025-06-28 16:18:17 +02:00
aa6a5ca964 feat: wrong building scene
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m17s
v0.1.9
2025-06-28 14:33:47 +02:00
f365450590 feat: sound for intro
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m19s
v0.1.8
2025-06-28 13:02:47 +02:00
e6da2f34e6 feat: can name interactible objects
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m15s
v0.1.7
2025-06-28 12:46:58 +02:00
1b83af938f feat: intro text
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m14s
v0.1.6
2025-06-28 12:38:45 +02:00
5ee7b125e3 feat: interactibles now emit signals and are parametrable through text and ids
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m14s
v0.1.5
2025-06-28 11:04:03 +02:00
e59f0e9e6a feat: small world and interactibles
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 3m25s
v0.1.4
2025-06-28 10:23:35 +02:00
00037d0270 feat: base
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m5s
v0.1.3
2025-06-27 23:11:54 +02:00
9a79715e47 feat: made sure the aspect ration fit a pixel art game and added useful addons
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 3m16s
v0.1.2
2025-06-27 15:19:12 +02:00
4ec91c1277 ci: updated for new itch project
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 17s
Create tag and build when new code gets to main / Export (push) Successful in 2m4s
v0.1.1
2025-06-27 14:58:12 +02:00
44477479ba Initial commit 2025-06-27 12:44:37 +00:00