generated from SGDA/GodotExampleProject
feat: small world and interactibles
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13
scenes/main.gd
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13
scenes/main.gd
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extends Node2D
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@export var base_mode: GUIDEMappingContext
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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GUIDE.enable_mapping_context(base_mode)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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