feat: small world and interactibles
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This commit is contained in:
2025-06-28 10:23:35 +02:00
parent 00037d0270
commit e59f0e9e6a
2769 changed files with 52148 additions and 10 deletions

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scenes/main.gd Normal file
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extends Node2D
@export var base_mode: GUIDEMappingContext
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
GUIDE.enable_mapping_context(base_mode)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass