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EGJ25/scenes/main.gd
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feat: small world and interactibles
2025-06-28 10:23:35 +02:00

14 lines
311 B
GDScript

extends Node2D
@export var base_mode: GUIDEMappingContext
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
GUIDE.enable_mapping_context(base_mode)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass