generated from SGDA/GodotExampleProject
feat: new defeat screen and new indoors scene
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@ -62,3 +62,4 @@ copy_path="res://template"
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textures/canvas_textures/default_texture_filter=0
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textures/vram_compression/import_etc2_astc=true
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environment/defaults/default_clear_color=Color(0, 0, 0, 1)
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