2 Commits

Author SHA1 Message Date
9b781ac431 Merge branch 'main' of https://sgda.game-dev.space/SGDA/EGJ25
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 13s
Create tag and build when new code gets to main / Export (push) Successful in 2m33s
2025-06-29 12:02:41 +02:00
42fa5edecf feat: lvl2 decor 2025-06-29 12:02:37 +02:00
2 changed files with 182 additions and 23 deletions

File diff suppressed because one or more lines are too long

View File

@ -2515,14 +2515,14 @@ position = Vector2(292, -17)
sprite_frames = SubResource("SpriteFrames_fcj1w") sprite_frames = SubResource("SpriteFrames_fcj1w")
animation = &"idle" animation = &"idle"
autoplay = "idle" autoplay = "idle"
frame_progress = 0.524898 frame_progress = 0.987176
[node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="Hack"] [node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="Hack"]
position = Vector2(-11, 14) position = Vector2(-11, 14)
sprite_frames = SubResource("SpriteFrames_tnfmx") sprite_frames = SubResource("SpriteFrames_tnfmx")
animation = &"idle" animation = &"idle"
autoplay = "idle" autoplay = "idle"
frame_progress = 0.569746 frame_progress = 0.0320194
[node name="StaticBody2D" type="StaticBody2D" parent="Hack"] [node name="StaticBody2D" type="StaticBody2D" parent="Hack"]