2 Commits

Author SHA1 Message Date
7d9dfc40a6 Merge branch 'main' of https://sgda.game-dev.space/SGDA/EGJ25
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m35s
2025-06-29 10:05:31 +02:00
cc93f8dfc4 fix: change floor 2025-06-29 10:05:23 +02:00
2 changed files with 19 additions and 4 deletions

File diff suppressed because one or more lines are too long

View File

@ -2515,14 +2515,14 @@ position = Vector2(292, -17)
sprite_frames = SubResource("SpriteFrames_fcj1w") sprite_frames = SubResource("SpriteFrames_fcj1w")
animation = &"idle" animation = &"idle"
autoplay = "idle" autoplay = "idle"
frame_progress = 0.855646 frame_progress = 0.457516
[node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="Hack"] [node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="Hack"]
position = Vector2(-11, 14) position = Vector2(-11, 14)
sprite_frames = SubResource("SpriteFrames_tnfmx") sprite_frames = SubResource("SpriteFrames_tnfmx")
animation = &"idle" animation = &"idle"
autoplay = "idle" autoplay = "idle"
frame_progress = 0.900493 frame_progress = 0.502363
[node name="StaticBody2D" type="StaticBody2D" parent="Hack"] [node name="StaticBody2D" type="StaticBody2D" parent="Hack"]