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6fdee5f41e
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fix: new audio files and fixed a UX issue on intro
Create tag and build when new code gets to main / BumpTag (push) Successful in 10s
Create tag and build when new code gets to main / Export (push) Successful in 2m36s
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2025-06-28 21:44:47 +02:00 |
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49eb140982
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feat: THE SOUND PAIN MAN
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 2m33s
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2025-06-28 21:37:41 +02:00 |
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f4b5ba5ad9
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feat: third level base and some more buildings on lvl 1
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m20s
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2025-06-28 18:53:35 +02:00 |
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c767f88fcd
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feat: level two base
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 5m2s
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2025-06-28 17:54:57 +02:00 |
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a51c4b82ae
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feat: new defeat screen and new indoors scene
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m17s
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2025-06-28 16:18:17 +02:00 |
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f365450590
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feat: sound for intro
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m19s
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2025-06-28 13:02:47 +02:00 |
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e59f0e9e6a
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feat: small world and interactibles
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 3m25s
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2025-06-28 10:23:35 +02:00 |
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