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f4b5ba5ad9
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feat: third level base and some more buildings on lvl 1
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m20s
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2025-06-28 18:53:35 +02:00 |
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c767f88fcd
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feat: level two base
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 5m2s
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2025-06-28 17:54:57 +02:00 |
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a51c4b82ae
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feat: new defeat screen and new indoors scene
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m17s
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2025-06-28 16:18:17 +02:00 |
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aa6a5ca964
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feat: wrong building scene
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m17s
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2025-06-28 14:33:47 +02:00 |
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e6da2f34e6
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feat: can name interactible objects
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m15s
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2025-06-28 12:46:58 +02:00 |
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1b83af938f
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feat: intro text
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m14s
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2025-06-28 12:38:45 +02:00 |
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5ee7b125e3
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feat: interactibles now emit signals and are parametrable through text and ids
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m14s
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2025-06-28 11:04:03 +02:00 |
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e59f0e9e6a
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feat: small world and interactibles
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 3m25s
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2025-06-28 10:23:35 +02:00 |
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00037d0270
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feat: base
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m5s
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2025-06-27 23:11:54 +02:00 |
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