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6440cb26a9
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fix: lvl 2 progression
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2025-06-29 13:34:11 +02:00 |
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3564825cd1
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feat: music
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2025-06-29 12:44:43 +02:00 |
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a271dc1d36
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feat: some crowd
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2025-06-29 12:26:30 +02:00 |
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42fa5edecf
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feat: lvl2 decor
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2025-06-29 12:02:37 +02:00 |
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2eab16feab
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feat: tableau
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2025-06-29 10:41:26 +02:00 |
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cc93f8dfc4
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fix: change floor
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2025-06-29 10:05:23 +02:00 |
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5275d63aa9
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feat: lvl 3 skeleton and logic
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 2m40s
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2025-06-29 09:40:40 +02:00 |
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49eb140982
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feat: THE SOUND PAIN MAN
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 2m33s
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2025-06-28 21:37:41 +02:00 |
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f4b5ba5ad9
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feat: third level base and some more buildings on lvl 1
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m20s
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2025-06-28 18:53:35 +02:00 |
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c767f88fcd
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feat: level two base
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 5m2s
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2025-06-28 17:54:57 +02:00 |
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a51c4b82ae
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feat: new defeat screen and new indoors scene
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m17s
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2025-06-28 16:18:17 +02:00 |
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