generated from SGDA/GodotExampleProject
feat: third level base and some more buildings on lvl 1
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@ -2219,6 +2219,7 @@ radius = 8.0
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[node name="Main" type="Node2D"]
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script = ExtResource("1_x0onc")
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"golé" = "uid://cgql2prrr5cj7"
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next_level = "uid://bnba2vd0m0qao"
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base_mode = ExtResource("2_7r073")
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[node name="CanvasModulate" type="CanvasModulate" parent="."]
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@ -2307,7 +2308,7 @@ tile_set = SubResource("TileSet_hpoax")
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[node name="WrongDoor" parent="." instance=ExtResource("4_nqcov")]
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position = Vector2(176, -167)
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message = "entrer dans la poste ?"
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message = "prendre la porte de gauche ?"
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interact_text = "porte"
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event = "wrong"
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@ -2345,7 +2346,7 @@ shape = SubResource("CircleShape2D_m8pkg")
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[node name="RightDoor" parent="." instance=ExtResource("4_nqcov")]
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position = Vector2(328, -167)
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message = "Entrer dans l'hotel ?"
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message = "Prendre la porte de droite ?"
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interact_text = "porte"
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event = "right"
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