generated from SGDA/GodotExampleProject
fix: wrong building and project name
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://eh3y4s4qad8m"]
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[gd_scene load_steps=10 format=3 uid="uid://eh3y4s4qad8m"]
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[ext_resource type="PackedScene" uid="uid://bhhphcagggc1" path="res://template/scenes/credits/scrolling_credits.tscn" id="1_o8vp5"]
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[ext_resource type="Script" uid="uid://bwr3tliac4mo2" path="res://scenes/text_wrappers/text_wrapper.gd" id="2_fg6t0"]
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@ -16,8 +16,6 @@ stream_1/stream = ExtResource("6_0ltfy")
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stream_2/stream = ExtResource("7_8gnxm")
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stream_3/stream = ExtResource("8_m6anb")
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_0ltfy"]
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[node name="WrongBuilding" instance=ExtResource("1_o8vp5")]
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script = ExtResource("2_fg6t0")
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scene_to_trigger = "uid://s1cx1gvt4bed"
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@ -133,7 +131,6 @@ wait_time = 2.0
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one_shot = true
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[node name="AHAAudio" type="AudioStreamPlayer2D" parent="." index="11"]
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stream = SubResource("AudioStreamRandomizer_0ltfy")
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autoplay = true
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bus = &"VoiceOver"
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