generated from SGDA/GodotExampleProject
feat: wrong building scene
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@ -722,6 +722,7 @@ sources/0 = SubResource("TileSetAtlasSource_tbgi4")
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[node name="Main" type="Node2D"]
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script = ExtResource("1_0wfyh")
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wrong_building = "uid://eh3y4s4qad8m"
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base_mode = ExtResource("2_sugp2")
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[node name="Background" type="TileMapLayer" parent="."]
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@ -750,6 +751,7 @@ region_rect = Rect2(238, 170, 16, 16)
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[node name="RightDoor" parent="." instance=ExtResource("5_tefeu")]
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position = Vector2(424, 8)
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message = "Entrer dans l'hotel ?"
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interact_text = "porte"
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event = "right"
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[node name="Sprite2D" type="Sprite2D" parent="RightDoor"]
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