feat: wrong building scene
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This commit is contained in:
2025-06-28 14:33:47 +02:00
parent f365450590
commit aa6a5ca964
6 changed files with 136 additions and 3 deletions

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@ -1,5 +1,8 @@
extends Node2D
@export_file("*.tscn") var wrong_building: String
@export_file("*.tscn") var next_level: String
@export var base_mode: GUIDEMappingContext
@ -14,4 +17,8 @@ func _process(delta: float) -> void:
func _on_door_event_triggered(event_id: String) -> void:
print(event_id)
if event_id == "right":
SceneLoader.load_scene(next_level)
return
SceneLoader.load_scene(wrong_building)