generated from SGDA/GodotExampleProject
fix: lvl 2 progression
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@ -366,9 +366,6 @@ tree_root = SubResource("AnimationNodeStateMachine_vikuh")
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anim_player = NodePath("../MenuAnimationPlayer")
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parameters/conditions/intro_done = false
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[node name="BackgroundMusicPlayer" parent="." index="3"]
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stream = ExtResource("5_mcwxw")
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[node name="VersionContainer" parent="VersionMargin" index="0"]
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modulate = Color(1, 1, 1, 0)
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@ -408,4 +405,8 @@ text = "CREDITS"
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[node name="ExitButton" parent="MenuContainer/MenuButtonsMargin/MenuButtonsContainer/MenuButtonsBoxContainer" index="4"]
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text = "EXIT"
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." index="10"]
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stream = ExtResource("5_mcwxw")
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bus = &"Music"
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[connection signal="pressed" from="MenuContainer/MenuButtonsMargin/MenuButtonsContainer/MenuButtonsBoxContainer/ContinueGameButton" to="." method="_on_continue_game_button_pressed"]
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