generated from SGDA/GodotExampleProject
fix: lvl 2 progression
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@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/VO_LVL2_A_01.ogg-5e256a802dfbbccf6953e19606ab
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[params]
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loop=false
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loop_offset=0
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bpm=0
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loop_offset=0.0
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bpm=0.0
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beat_count=0
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bar_beats=4
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