generated from SGDA/GodotExampleProject
feat: interactibles now emit signals and are parametrable through text and ids
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@ -165,7 +165,6 @@ motion_mode = 1
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script = ExtResource("1_dovo2")
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move = ExtResource("2_gmlin")
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interact = ExtResource("3_lvxji")
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walk_speed = null
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 2)
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