feat: lvl 3 skeleton and logic
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This commit is contained in:
2025-06-29 09:40:40 +02:00
parent 16e0db2f9c
commit 5275d63aa9
12 changed files with 5989 additions and 109 deletions

View File

@ -24,10 +24,25 @@ var current_info = 0
@onready var vo_player_11: AudioStreamPlayer2D = $RightDoor/VOPlayer11
@onready var vo_player_12: AudioStreamPlayer2D = $RightDoor/VOPlayer12
@onready var vo_player_13: AudioStreamPlayer2D = $RightDoor/VOPlayer13
var vo_players: Array[AudioStreamPlayer2D] = []
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
GUIDE.enable_mapping_context(base_mode)
vo_players.append(vo_player_1)
vo_players.append(vo_player_2)
vo_players.append(vo_player_3)
vo_players.append(vo_player_4)
vo_players.append(vo_player_5)
vo_players.append(vo_player_6)
vo_players.append(vo_player_7)
vo_players.append(vo_player_8)
vo_players.append(vo_player_9)
vo_players.append(vo_player_10)
vo_players.append(vo_player_11)
vo_players.append(vo_player_12)
vo_players.append(vo_player_13)
# Called every frame. 'delta' is the elapsed time since the previous frame.
@ -54,36 +69,10 @@ func _on_timer_between_vo_timeout() -> void:
is_interjection_next = not is_interjection_next
return
if current_info > 13:
if current_info >= len(vo_players):
return
print("info")
if current_info == 0:
vo_player_1.play()
if current_info == 1:
vo_player_2.play()
if current_info == 2:
vo_player_3.play()
if current_info == 3:
vo_player_4.play()
if current_info == 4:
vo_player_5.play()
if current_info == 5:
vo_player_6.play()
if current_info == 6:
vo_player_7.play()
if current_info == 7:
vo_player_8.play()
if current_info == 8:
vo_player_9.play()
if current_info == 9:
vo_player_10.play()
if current_info == 10:
vo_player_11.play()
if current_info == 11:
vo_player_12.play()
if current_info == 12:
vo_player_13.play()
vo_players[current_info].play()
current_info += 1
is_interjection_next = not is_interjection_next