generated from SGDA/GodotExampleProject
feat: music
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@ -6,11 +6,14 @@ extends Control
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@export var options_packed_scene : PackedScene
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@export var credits_packed_scene : PackedScene
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@onready var background_music_player: AudioStreamPlayer = $BackgroundMusicPlayer
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var options_scene
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var credits_scene
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var sub_menu
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func load_game_scene() -> void:
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background_music_player.stop()
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SceneLoader.load_scene(game_scene_path)
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func new_game() -> void:
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