generated from SGDA/GodotExampleProject
feat: tableau
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@ -2515,14 +2515,14 @@ position = Vector2(292, -17)
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sprite_frames = SubResource("SpriteFrames_fcj1w")
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animation = &"idle"
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autoplay = "idle"
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frame_progress = 0.457516
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frame_progress = 0.524898
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[node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="Hack"]
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position = Vector2(-11, 14)
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sprite_frames = SubResource("SpriteFrames_tnfmx")
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animation = &"idle"
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autoplay = "idle"
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frame_progress = 0.502363
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frame_progress = 0.569746
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[node name="StaticBody2D" type="StaticBody2D" parent="Hack"]
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@ -2632,7 +2632,7 @@ position = Vector2(468, -6)
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texture = ExtResource("7_7ac63")
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[node name="TimerBetweenVO" type="Timer" parent="."]
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wait_time = 0.2
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wait_time = 4.0
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autostart = true
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[connection signal="event_confirmed" from="GetOutDoors/WrongDoor" to="." method="_on_wrong_door_event_triggered"]
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