generated from SGDA/GodotExampleProject
feat: intro text
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@ -12,7 +12,7 @@ func update_name_label():
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var config_name : String = ProjectSettings.get_setting("application/config/name", NO_NAME_STRING)
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if config_name.is_empty():
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config_name = NO_NAME_STRING
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text = config_name
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text = config_name.to_upper()
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func _ready():
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update_name_label()
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